Getting Roblox Beam Attachment Curve Size Right for Effects
Getting the roblox beam attachment curve size just right is often the one thing standing between a mediocre effect and something that looks like it belongs in a top-tier front-page game. If you've ever messed around with Beams in Studio, you know that by default, they're just flat, boring lines connecting two points. They're fine for a laser pointer, maybe, but if you're trying to build a swinging rope, a magical lightning strike, or a flowing trail behind a sword, a straight line just isn't going to cut it. ...